Saturday, August 13, 2011

The Hunt


The Hunt
Energy Cost: 1
All of your Weave Creatures that can attack may attack twice this turn.



The Card Itself:
As with Weave Seed, this card is very, very good. It’s actually better than Weave Seed simply because it only costs one energy for a very big effect.

As with Weave Seed, the list of attackers you want to capitalize on are:
Junjertrug
Vuryip
Seaweed Lascinth

Blade Hyren has a “may” trigger on Great Weave, and while it might not be the best to drain two energy from all your other Creatures with The Hunt, that sure is a big Blade Hyren, even after chomping two opposing Creatures.

The point with this card is that again, you’re controlling the tempo of the game. You can find ways to get an energy advantage through your combat step by making the right attacks, but the point is that your opponent will almost assuredly not be ready to face that many attacks that quickly.  

The Card in Context:
Kolte will maximize the damage you can get from casting The Hunt. Your Creature’s first attack will probably leave it a lot smaller, and then it can just run into something bigger, die, and trigger Kolte’s Parting Shot to deal two extra damage out of nowhere.

Alternatively, Ushi (who I mentioned in conjunction with Weave Seed) is even better with this Spell. Casting The Hunt and using Motivate only costs three energy, for approximately 97,000 damage and free energy in returns.

Other Stuff:
This just in: Aggro Weave is really quite good. Play The Hunt. Play Weave Seed. Play Warrior’s Boots. “Play like you’ve got a pair.”

2 comments:

  1. Hey Bro! You know who else can play this card to good effect? A Naroom/Weave deck running Wence the Wanderer and a shit ton of Bungaloos!!! Make Bungaloos big with all those Naroom spells you've been drawing with Wence and, uh, "stomp face". At which point you get 2 energy back onto one of your creatures, possibly even within the attack step if you (lol) play your cards right. Or just play Scyalla, choose "Xyx" as your chosen Weavified tribe and then CRY OF THUNDER SOLAR FLARE!!!!! Ughn unnn urmghm-aaaaah. Excuse me.

    ReplyDelete
  2. Oh and I forgot to mention - Abwynn's Quill and Niffer. Once per game each. Ayebaw attacks three times. Four times if Niffer is half Naroom and running Yaki's Guantes. Assuming your Ayebaw is a bad enough dude to survive all those attacks, but hey, man up lumpnugget.

    ReplyDelete